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Then it was revealed that Algol, like several characters, was a non-entity in the game's story. A great deal of fans asked if Algol would be returning in V, but when he was revealed to indeed be in the game, this caused a schism. Either he's a well-rounded, tragic character with understandable motivations who also happens to be an undeniable badass, an OP warrior who is a complete pain in the ass to fight against and seemingly materializes out of thin air with little depth to his name, or is simply a guy who lacks the wow factor of bosses such as Abyss and Night Terror from III. The fact that many fans had been hoping for Kratos, who only afterwards got to be in the less popular Broken Destiny, did not help matters. Yoda deserves special mention for his height making him rather unorthodox to play as, and because many Xbox 360 users were stuck with him rather than the much, much cooler Vader (until the DLC came out). Although they helped introduce new fans to the series similar to Link in SCII (especially Vader), the fact that they come from a futuristic sci-fi setting note which is still technically "a long time ago" was not taken lightly. Everyone likes Darth Vader, but not necessarily as a Soulcalibur fighter. Tira is a classic example, being considered the most interesting and competent of the series' villains by a large portion of the fanbase but also hated by people that don't like her voice acting or her role in Sophitia's Face–Heel Turn.Another notable, funny thing about this pairing is how well certain match intro quotes of theirs from Soulcalibur II fit each other. Since their debut in II, the two have actually interacted with each other a few times in the following installments. Angel/Devil Shipping: Present with the surprisingly popular pairing of Cassandra, a family-oriented warrior fighting for her sister, and Raphael, a suave, arrogant fencer seeking to create a world suitable for his foster daughter.Aluminium Christmas Trees: That sword gun Cervantes carries? At least one actually existed.Most of the time spent on it is making as many and as detailed characters as possible (be they Original Characters or crossover, plus "gijinka" if those characters aren't humanoid) and watching them beat each other the hell up. Particularly in V, where it was the most complete part of the game. Alt-itis: One of the largest appeals of the series from III onward was its character customization.Soulcalibur VI revists this and seemingly confirms the idea in the later chapters of Nightmare's Soul Chronicle, where we see Siegfried being lured into harvesting more and more souls at the behest of Soul Edge under the guise of his father Frederick, with the narration calling attention to the tragic character beneath the suit of armor. Alternative Character Interpretation: In Soulcalibur and Soulcalibur II, Nightmare's quotes can be ambiguously interpreted as Siegfried speaking through him instead of Soul Edge trying to reclaim its lost shards.I had to utilize vertical attacks instead of wide horizontal swipes. When I tested Voldo against Yoda I found I couldn’t dance around Yoda waving Voldo’s katars. Yoda’s height does give him an advantage. His basic button mashing combo has him do a double jump with two vertical lightsaber swings.
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Also, Yoda doesn’t slice the other character’s kneecaps with his lightsaber. The move momentarily gives Yoda a glowing green shield that stuns any enemy that hits him. Yoda’s force powers give him a Force Cancel. He also has fast strikes with his lightsaber held in a reverse grip. Darth Vader’s Secret Apprentice has force levitation that I couldn’t master in my brief playtime. Be careful, if you use either of these moves and don’t have enough force you’re temporarily stunned. Darth Vader has a choking move and a powerful unblockable burning force punch. Last week I wrote impressions of Hilde, the new female character with a pole and a short sword, so when I got to play Soulcalibur IV again I went straight for the Star Wars characters.ĭarth Vader, Darth Vader’s Secret Apprentice, and Yoda have a second meter underneath their life bar which is linked to their force powers.